![]() ![]() ![]() And that's something which is known for a long time. However, insurmountable inequality through unbalanced war-machines is an issue which destroys the fun in one the main aspects of the game. Sure, money can give you a lot of more progression, but that's how this type of game works and how you earn money to continue the development. A disparity so enormous that even paying players are unwilling to continue playing, because they simply don't stand a chance in pvp anymore. But it becomes a problem when there is a huge disparity between the characteristics of some war machines. The fact that you get war-machines "assigned" through a random system is not a problem per se. While the PVE-Campaign is very nice, the PVP-aspect of the war machines is not satisfying for a lot of players. However, there are also some aspects which need urgent rethinking. ![]() ![]() We have a wonderful community and I don't regret spending my time in this game. I love the stage progression, the events and the guild function. I enjoy the game and spend a lot of time (and money) in firestone idle RPG. I am playing on google play store and want to use the steam forums to give some constructive feedback. P.S.Thank you for bringing this game to us. We cannot announce an exact release date for the mechanism since the work is immense and we do not want to break a promise (again) but let's say that the fact i am writing this post means that we are very close! This new mechanism will also be much more polished since everything will involve lots of animations (we plan to improve the current mechanisms also with animations but we need more content first fight ? :smile: ) The Awakening is a complex set of mechanisms that involve new currencies, mining an Arcane Crystal with your guild, crystal upgrades, in-guild real-time leaderboards, extra rewards depending on your contribibution/activity, awakening heroes (getting XP/levels/stars) and testing a new feature, in-game mailing system for the rewards. For this reason we decided to halt the world boss and add another mechanism first. Of course we also need to make guilds more interesting before adding a "competition" mechanism. It's been a few weeks since the last update so we want to give you an update.Īs we were working the world boss we found out that we need to improve the guild first before releasing it, because we need more server side rewards. ![]()
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